MagicGM
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« Reply #15 on: November 07, 2017, 12:29:56 PM » |
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Here are the win totals;
60 or more wins +2 attributes, 45-59 wins, +1 attribute 35-45 wins, no change 20-35 wins, -1 attribute Less than 20 wins, -2 attributes
I like the idea, but I think it would be better to keep it +1 even for 60+ wins since the goal is to prevent tanking and not to reward best teams. Just my opinion. I agree with the Celtics on this. Other thoughts? I'm fine with that in principle, but we'll have to see how it plays out (if the possibility of losing 2 but not being able to gain 2 means that most everyone is between C and B, maybe we need to change something to incentivize winning).
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BucksGM
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« Reply #16 on: November 07, 2017, 02:27:26 PM » |
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Fine with it, incentive for pushing from 45 to 60 is contending for the title. We'll just have to watch how it balances out.
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Jazz GM since 2054 x 15 '66, '70, '71, '72, '73, '74, '75, '76, '77, '83, '84, '85, '87, '91, '92, '93
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KingsGM
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Posts: 1614
Of COURSE Game 6 was Fixed
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« Reply #17 on: November 07, 2017, 03:30:57 PM » |
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Here are the win totals;
60 or more wins +2 attributes, 45-59 wins, +1 attribute 35-45 wins, no change 20-35 wins, -1 attribute Less than 20 wins, -2 attributes
I like the idea, but I think it would be better to keep it +1 even for 60+ wins since the goal is to prevent tanking and not to reward best teams. Just my opinion. Concur
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2079-80 and 2093-94 GM's Choice GM of the Year
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MagicGM
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« Reply #18 on: November 07, 2017, 03:35:58 PM » |
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Fine with it, incentive for pushing from 45 to 60 is contending for the title. We'll just have to watch how it balances out.
Agree.
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WizardsGM
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« Reply #19 on: November 07, 2017, 06:20:19 PM » |
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I like how 35-45 it pushes. Landing in that area isn't difficult if you participate in FA.
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Washington Wizards GM: 2056-Present Career Record: 1816-1218 (59.9%) Playoff Record: 192-131 (59.4%) ECF Champs: 2061, 2070, 2071, 2086, 2087, 2088, 2091
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SonicsGM
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« Reply #20 on: November 07, 2017, 08:37:59 PM » |
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I like the notion you gain a benefit to your coach just by ccontending for a title. Seems like a great benefit to reward the almost teams even if they don't win.
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PelicansGM
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« Reply #21 on: November 08, 2017, 10:21:45 AM » |
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I think their should be a cap as to the coaching improvements. Because it will just make the rich get richer.
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KingsGM
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Of COURSE Game 6 was Fixed
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« Reply #22 on: November 08, 2017, 11:59:35 AM » |
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Question. Doesn't the game from time to time retire coaches?
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2079-80 and 2093-94 GM's Choice GM of the Year
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MagicGM
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« Reply #23 on: November 08, 2017, 12:31:19 PM » |
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Question. Doesn't the game from time to time retire coaches?
Yes, we'll have a spreadsheet or something that keeps track of where everyone is so that we can plug in the new values.
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Gasper
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« Reply #24 on: January 24, 2018, 01:05:03 PM » |
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Here are the win totals;
60 or more wins +2 attributes, 45-59 wins, +1 attribute 35-45 wins, no change 20-35 wins, -1 attribute Less than 20 wins, -2 attributes
I like the idea, but I think it would be better to keep it +1 even for 60+ wins since the goal is to prevent tanking and not to reward best teams. Just my opinion. So we start with this rule this season? Does teams with 60+ wins get +2 or +1? I did some analysis with previous standings from FBB3. Option 1:60 or more wins +2 attributes, 45-59 wins, +1 attribute 35-44 wins, no change 20-34 wins, -1 attribute Less than 20 wins, -2 attributes 27 teams finished with 60 or more wins, 101 teams finished with 45-59 wins, etc. This means our teams would get total +24 coaching skill over last 10 seasons. Option 2:45 or more wins, +1 attribute 35-44 wins, no change 20-34 wins, -1 attribute Less than 20 wins, -2 attributes Means our teams would get total -3 coaching skill over last 10 seasons. Personally I am still much in favor of Option 2 because I really think Option 1 favors elite teams to much.
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MagicGM
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« Reply #25 on: January 24, 2018, 02:03:44 PM » |
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Rule is in place starting this season. 60 wins only gets +1 rating for the reason Celtics identified.
Great stats!
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BucksGM
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« Reply #26 on: January 24, 2018, 04:04:28 PM » |
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*math*
Really cool seeing the math on this and I think it does a great job of showing that capping the increases to +1 is the way to go.
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Jazz GM since 2054 x 15 '66, '70, '71, '72, '73, '74, '75, '76, '77, '83, '84, '85, '87, '91, '92, '93
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MagicGM
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« Reply #27 on: January 28, 2018, 06:12:09 PM » |
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Reminder that beginning this season, the anti-tanking rules are in place and rookie contract extensions set the 5th year at 2x the previous year's salary.
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Gasper
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« Reply #28 on: March 10, 2018, 09:10:52 AM » |
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Reminder that beginning this season, the anti-tanking rules are in place and rookie contract extensions set the 5th year at 2x the previous year's salary.
Regarding coaching attributes changes. I believe we should set the rule that you can only increase your lowest attribute and decrease your highest attribute. Otherwise GM could simply decide to decrease scouting attribute to F, rely on html scouting and leave other training camp attributes unaffected. For instance, the team that got -2 this season must split -1 over two attributes and in case he get -1 next season it must be assigned to third attribute that.
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WolvesGM
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« Reply #29 on: March 10, 2018, 09:29:00 AM » |
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Regarding coaching attributes changes. I believe we should set the rule that you can only increase your lowest attribute and decrease your highest attribute. Otherwise GM could simply decide to decrease scouting attribute to F, rely on html scouting and leave other training camp attributes unaffected.
For instance, the team that got -2 this season must split -1 over two attributes and in case he get -1 next season it must be assigned to third attribute that.
I think this is a smart idea and a good catch of a loophole that might not have been obvious until it was being exploited. We can see already that virtually every team forced to lose points has so far elected to have them taken from the scouting section. Another less elegant option would be to simply eliminate the ability to increase/decrease the scouting attributes, but I think Gasper's suggestion is better and sort of simulates an overall organizational decay/improvement which I find more realistic than a team cratering or excelling in a single area. In real life a winning or losing culture snowballs and permeates an entire organization.
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GM Since 2085 Regular Season Record: 445-293 Playoffs: 33-39 Voted 2092-93 Co-GM of the Year by a panel of respected peers
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